Telekinesis is also known as Mind Power, Mind-Over-Matter, PK, Psychokinesis, Psychokinetic Power and TK. Cloak Manipulation – The ability to manipulate a cloak to achieve superhuman effects due to skill and/or properties of the cape. Power Bestowal (persons) – The ability to give powers to another being. Mind Control (hypnotism) – The ability to use hypnotism to control other people. Hibernation is also known as Deep Sleep and Self-Induced Unconsciousness. But at the same time, social media made it …, It is always surprising and mind-blowing to know amazing space facts.
If you write your story as if your characters can do everything they want without consequences or drawbacks, it would be really dull and so unrealistic that your readers can’t relate to it. Cyberpathy is the ability to control computers mentally rather than control machines in general. Time Travel (others) – The ability to move objects and/or persons through time other than yourself. Suit Manipulation is also known as a Battle Suit, Power Suit and Super Suit. Magma Mimicry is also known as Lava Form, Lava Physiology, Magma Form and Magma Physiology. Elephant Anatomy – The character has the form and/or characteristics of an elephant. Biological Manipulation (freak) – The ability to turn another being or yourself into a freak/monster.
All writers at one time or another have struggled with character development for their stories. Time Travel (others/self) is also known as Chronoportation, Temporal Relocation, Temporal Travel, Time Jump, Time Jumping and Time Traveling. In some cases, freezing temperatures can also be achieved.
Ice Mimicry – The being has a body composed of ice. Hematokinesis, Sanguinarian Control, Sanguinarian Manipulation, Sanguine Control, and Sanguine Manipulation. Angel Anatomy – The character has the form and/or characteristics of an angel. Imagine being able to lift and move anything and anyone you want, be it a truck or an elephant. Fungi Manipulation is also known as Fungal Manipulation, Fungokinesis, Fungus Control, Fungus Manipulation, and Mycokinesis. The ability of an organic being to merge with a robot.
Plasma Mimicry – The being is composed of plasma and has all the powers that state entails. This is also known as Energy Net Generation, Energy Web Creation and Ergokinetic Web Creation. The last tip we have for you is not to be afraid of going over the gray areas of your characters’ lives, because that’s where some of the most exciting stories happen! Light Mimicry is also known as Light Body, Light Physiology, Photon Form, Photon Mimicry, Photon Physiology and Photonetic Physiology. Energy Conversion – The ability to absorb one form of energy and convert it into another form of energy. Plant Manipulation is also known as Agrokinesis, Arborkinesis, Botanokinesis, Botanopathy, Chlorokinesis, Phyllokinesis, Phytokinesis, Plantbending and Plantlife Manipulation.
Duplication (energy) is also known as Energy Cloning, Energy Duplication, Energy Replication, Energy Twin and Ergokinetic Cloning. Skeleton Anatomy – The character is a skeleton.
Puzzle Manipulation is also known as Problem Control, Problem Manipulation, Quaestiokinesis, Solution Control and Solution Manipulation.
This same list of superpowers is also known as Concussion Blasts, Solid Beam, and Solid Energy Blasts. Plasma Manipulation is also known as Ionized Gas Manipulation, Plasma Control and Plasmokinesis. Memory Enhanced is also known as Enhanced Memory, Inhuman Eidetic Memory, Memory Bound, Memory Palace, Photographic Memory and Rapid Recollection. Intuition is considered a foundational super power upon which all others rely. Emotion Absorption – The character can absorb emotions. Prehensile Feet – Prehensile feet are lower limbs that possess the ability to grasp like a hand. an elf. Magma Manipulation – The ability to manipulate magma. The ability to tune into emotional energy, experienced as tapping into feelings and emotions. Also known as Darkness Optics, Darkvision, Night Vision and Nocturnal Vision.
Black Hole Manipulation.
Those with this ability also have accelerated brain activity which allows them to process sensory information so fast that everything seems to be moving in slow motion while the user moves at normal speed.
Summoning – The ability to summon beings that are historical, fictional or supernatural but not ghosts for assistance.
Pocket Dimension Creation – The ability to create a pocket dimension. Sound Manipulation is also known as Acoustokinesis, Audio Manipulation, Audiokinesis, Echokinesis, Sonic Wave Manipulation, Sonokinesis, Sound Control, Sound Energy Manipulation, Sound Wave Manipulation and Soundbending. Vote up your favorite and add any that aren't listed yet. Dimensional Transport (Multiverse) – The ability to move from one dimension to another within a Multiverse but not between comic book multiverses. This specialized type of invulnerability complements poison generation or the character might poison himself/herself. Special arrows are generally known as Trick Arrows. Weather Manipulation – The ability to control or mentally affect the weather. Wall Crawling – The ability to adhere to solid surfaces, including walls and ceilings. This power is limited to the recently deceased that have not gone to the other side.
to interact naturally with a wide variety of people and groups. Nothing could ever touch you. Imagine how cool it is to use such a powerful form of martial art.
This same list of superpowers is also referred to as Gerontokinesis, and Senescence. If a fine mesh is used then the object is a web. Intangibility (other) – The ability to turn another into a phantom. Lair Manipulation – The character has a lair that has resources that make the character superhumanly powerful. Mummy Anatomy is also known as Mummy Physiology. Regeneration – Regeneration is the ability to survive major injuries that would not be able to handle. Electroreception – the ability to perceive natural electrical stimuli. Magnetoreception – The ability to detect a magnetic field to perceive direction, altitude or location.
You cannot become Iron Man with just money, you need superhuman intelligence. Sleep Inducement – The ability to cause others to fall asleep. Time Travel (others/self) is also known as Chronoportation, Temporal Relocation, Temporal Travel, Time Jump, Time Jumping and Time Traveling. Djinn Anatomy – The character has the form and/or characteristics of a djinn. Bovine Anatomy – The character has the form and/or characteristics of a bovine. Electrical Mimicry is also known as Electricity Mimicry, Electricity Physiology, Electrokinetic, Lightning Mimicry and Electrophysiology. Centaur Anatomy – The character has the form and/or characteristics of a centaur. Garbage Mimicry is also known as Garbage Physiology, Litter Mimicry, Litter Physiology, Rubbish Mimicry, Rubbish Physiology, Trash Mimicry, Trash Physiology, Waste Mimicry and Waste Physiology. Black Hole Manipulation – The ability to manipulate a black hole. “Hmm, too sunny today. Technopathy – The ability to develop, create, build, manipulate, tweak technology to a superhuman degree and/or control machines other than computers. Incredible, you can stretch and stretch, and can reach any height or object, or enter narrow spaces. Superhuman Tracking is also known as Advanced Tracking, Enhanced Tracking, Long-Range Tracking and Supernatural Tracking.