they're used to log you in.

262:Missing Page 2 - Evil up. Mar 11, 2015 @ 9:22pm cheat engine ... cheat engine would using a cheat engine to get 4 balls of bandaids work in unlocking the achievement and the bandaid? 2 years ago. save hide report. u/LB54.

[teleport to boss], 6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts], 7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts], 8:VII The Chariot - May nothing stand before you [temporary invincibility], 9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin], 10:IX The Hermit - May you see what life has to offer [teleport to shop], 11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine], 12:XI Strength - May your power bring rage [+1 stats and size for current room], 13:XII The Hanged Man - May you find enlightenment [flight for current room], 14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room], 15:XIV Temperance - May you be pure in heart [spawn blood donation machine], 16:XV The Devil - Revel in the power of your darkness [+damage in current room], 17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room], 18:XVII The Stars - May you find what you desire [teleport to item room], 19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room], 20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map], 21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar], 22:XXI The World - Open your eyes and see [reveal entire map and icon rooms], 23:2 of Clubs - Item multiplier [2x current bombs; +2 if none], 24:2 of Diamonds - Item multiplier [2x current coins; +2 if none], 25:2 of Spades - Item multiplier [2x current keys; +2 if none], 26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2], 27:Joker, The - ??? ), // ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+110AB3, "isaac-ng.exe"+110A9D: CC - int 3, "isaac-ng.exe"+110A9E: CC - int 3, "isaac-ng.exe"+110A9F: CC - int 3, "isaac-ng.exe"+110AA0: 55 - push ebp, "isaac-ng.exe"+110AA1: 8B EC - mov ebp,esp, "isaac-ng.exe"+110AA3: 51 - push ecx, "isaac-ng.exe"+110AA4: 8B 0D 04 02 DF 00 - mov ecx,[isaac-ng.exe+220204], "isaac-ng.exe"+110AAA: D9 EE - fldz, "isaac-ng.exe"+110AAC: F6 41 08 01 - test byte ptr [ecx+08],01, "isaac-ng.exe"+110AB0: D9 5D FC - fstp dword ptr [ebp-04], "isaac-ng.exe"+110AB3: 8B 01 - mov eax,[ecx], "isaac-ng.exe"+110AB5: 74 04 - je isaac-ng.exe+110ABB, "isaac-ng.exe"+110AB7: D9 E8 - fld1, "isaac-ng.exe"+110AB9: EB 3F - jmp isaac-ng.exe+110AFA, "isaac-ng.exe"+110ABB: 83 F8 01 - cmp eax,01, "isaac-ng.exe"+110ABE: 74 34 - je isaac-ng.exe+110AF4, "isaac-ng.exe"+110AC0: 83 F8 02 - cmp eax,02, "isaac-ng.exe"+110AC3: 75 08 - jne isaac-ng.exe+110ACD, "isaac-ng.exe"+110AC5: D9 05 48 47 DB 00 - fld dword ptr [isaac-ng.exe+1E4748], "isaac-ng.exe"+110ACB: EB 2D - jmp isaac-ng.exe+110AFA, "isaac-ng.exe"+110ACD: 83 F8 03 - cmp eax,03, "isaac-ng.exe"+110AD0: 75 08 - jne isaac-ng.exe+110ADA, "isaac-ng.exe"+110AD2: D9 05 24 4D D9 00 - fld dword ptr [isaac-ng.exe+1C4D24], This script unlocks The Lost when you die, aobscanmodule(INJECT,isaac-ng.exe,75 5B 8B 4D E4 39 4D CC 75 53 38 55 B3 75 4E 39 45 A4 75 49 47 83 FF 04 73 0E), db 90 90 8B 4D E4 39 4D CC 90 90 38 55 B3 90 90 39 45 A4 90 90 47 83 FF 04 EB 0E, db 75 5B 8B 4D E4 39 4D CC 75 53 38 55 B3 75 4E 39 45 A4 75 49 47 83 FF 04 73 0E, isaac-ng.exe+152CF1 - 75 5B - jne isaac-ng.exe+152D4E //nop, isaac-ng.exe+152CF3 - 8B 4D E4 - mov ecx,[ebp-1C], isaac-ng.exe+152CF6 - 39 4D CC - cmp [ebp-34],ecx, isaac-ng.exe+152CF9 - 75 53 - jne isaac-ng.exe+152D4E //nop, isaac-ng.exe+152CFB - 38 55 B3 - cmp [ebp-4D],dl, isaac-ng.exe+152CFE - 75 4E - jne isaac-ng.exe+152D4E //nop, isaac-ng.exe+152D00 - 39 45 A4 - cmp [ebp-5C],eax, isaac-ng.exe+152D03 - 75 49 - jne isaac-ng.exe+152D4E //nop, isaac-ng.exe+152D05 - 47 - inc edi, isaac-ng.exe+152D06 - 83 FF 04 - cmp edi,04, isaac-ng.exe+152D09 - 73 0E - jae isaac-ng.exe+152D19 //jae, isaac-ng.exe+152D0B - 89 BE 3C010000 - mov [esi+0000013C],edi, isaac-ng.exe+152D11 - C6 06 01 - mov byte ptr [esi],01, isaac-ng.exe+152D14 - E9 4FFFFFFF - jmp isaac-ng.exe+152C68.